SweetChilly Creations

SweetChilly Creations
Me & My Works

Tuesday, January 4, 2011

What is Technology?


What is Technology?

Technology is a broad term that refers both to artifacts created by humans, such as machines, and the methods used to create those artifacts. More broadly, technology can be used to refer to a way of doing something or a means of organization: for instance, democracy might be considered a social technology. Technology comes from the Greek technologia, which is a combination of “techne”, meaning “craft”, and logia, meaning “saying”. Sotechnology might be considered the articulation of a craft. The word is also used to describe the extent to which a society can manipulate its environment.


Technology is usually defined as a way of doing things or means of organization to help individual and groups do their daily activities and overcome barriers. In the last century, industrial technology was focused on expanding the power of physical muscles to maximize material production and consumption. As result, all kinds of machinery were created to facilitate the expansion of industrial economy. This include cars, planes, manufacturing machines. In fact, machines shaped our lives and societies in the 20th century.

With the revolution of information technology, namely social technologies including social media, mobile devices and interactive games empowered individuals and societies in new ways. Networking technologies multiplied the brain power within groups and organizations. Knowledge and ideas replaced physical capital as the real source of production.

Robin provides real time communication for Adobe Flash applications like multiuser games and chats. Robin uses PHP for its backend but no server scripting is required.

Penguin lets you work with mobile device rotation and translation in Flash to make tilt games and applications. Penguin comes with a tilt emulator.


Falcon is a Flash ActionScript class that lets you easily send data to and from a server script - such as PHP. You make a new Falcon object and pass it the URL to your script and an object that holds variables to send. You set a COMPLETE event and get incoming variables through the Falcon data property!

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